"Sharing writing successes - and rookie mistakes - since 2006"

Monday, April 30, 2018

New focus... New Writing...

Call this a place holder...

Since the last blog entry here, there have been plenty of changes in my life, my writing amongst them.

It's true, I don't write so much now. I definitely don't blog so much either and I've neglected Twitter and closed my Facebook account. A few weeks back I began a social media purge, because honestly, we could all live without Facebook folks. And Twitter too really.

In fact, we could live without blogs, but... I'm not gonna cut my ties.


Without wishing to close this last thread of MFWC social media (there's plenty to be proud of in here) I'm instead changing it's direction to correlate with the transformation of my life.


It's no secret the writing has taken a professional sabbatical. It doesn't pay enough to keep it a priority. You'll be hard-pressed to find a writer who started out professionally in the last 15 years who will say otherwise. (Amazon is the haunt of all those published authors who found a modicum of success only to be self-publishing to keep aspirations afloat - tell me if I'm lying!)

You see, publishing isn't what it used to be. But writing is, and always will be. It's the purest's retreat, the reason most of us do that thing that we do.
We do it for kicks.

So my aspiration is to keep writing.

The day-job keeps me solvent, and my kids keep me busy.
But that doesn't mean I'll be neglecting readers.

On this here Apple Mac are around a dozen unfinished books (including 1 drafted Secret War book, and 2 that I've started). There's a shit-load of story that needs polishing, and while that might seem Herculean enough, I'll be posting the occasional short story here on this blog in the mean-time.

As well as going back to blogging.

And then there's my 'other distraction.' 


For the last 2 years, my eldest has been drawing me back into imaginative gaming. Into worlds of epic confrontations set in alternative victorian times, or fantastic realms. I have spent hours playing over vast oceans or volcanic wastelands. I've spent weeks painting steam powered dreadnoughts, ghastly spirit hosts and daemonic abominations.


Gaming will have its place here too, in the Realm of Muskets and Monsters, because really isn't that why we're here? To have our imaginations fuelled by adventure and the supernatural, no matter if they come from the page, the screen, or the tabletop?


I promise not to disappoint...